![]() ![]() Versus ore loggers, you're actually SOLVING the problem, and doing it in a fully automated fashion. Versus ore obfuscation solutions, you're saving RAM and CPU. Players have an invisible currency which grows while they play (up to a maximum amount). Players who aren't actively playing (idling) don't gain any. When players break a valuable block, their total is reduced. If they don't have enough to break the block, they get a message explaining that they've reached their limit, and will have to wait X minutes before they can break that block. Players who have been playing on your server since before you installed this plugin will start maxed-out to make the transition go smoothly. ![]() Players who are NEW to your server after you install this plugin will start with a negative amount. This will prevent players from logging in and immediately x-raying to get valuables like diamond, because they won't have played enough yet to reasonably mine diamonds without cheating. ![]()
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